jay
Skinner
Posts: 13
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Post by jay on Jan 8, 2009 11:58:44 GMT -5
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Post by thunderhead on Jan 8, 2009 12:09:26 GMT -5
1. Circle test & squish. 2. All the logos are stretched. 3. Nice idea with the Jetta logo pattern, decreasing the opacity of it by sone 10-10 percent would look even better imo.
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Post by MAGGOT on Jan 8, 2009 13:30:08 GMT -5
Nice skin overall but there's a couple points to watch out for; as thunderhead says, account for stretching. Also, I would advise you to refrain from positioning logos across wheelarches and other odd surfaces (see turbo dynamics and ceva (?) at the front wheel). One final comment, I'm not sure about the VW Insurance logo on the hood - it's angle/positioning seem counter-intuitive to me, both in legibility and visibility.
A nice start, though. Welcome to MSz!
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jay
Skinner
Posts: 13
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Post by jay on Jan 8, 2009 13:30:16 GMT -5
High res logo's made to match Real life Jetta, If they look streched,probably from screen shot angle. Only thing different I did from the real car on them was how they were placed on my skin to go over any of the cars curves, as to keep the logos high res instead of shrinking them down and making them look blurry during in-game. Thanks for the opinion though! Jay
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jay
Skinner
Posts: 13
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Post by jay on Jan 8, 2009 13:41:09 GMT -5
As you will see putting the logos over bends in the body paneling was not also my idea (See pic below ) Logos on real car do just about the same thing..
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Post by MAGGOT on Jan 8, 2009 14:12:53 GMT -5
High res logo's made to match Real life Jetta, If they look streched,probably from screen shot angle. Skins in LFS get stretched laterally as they are applied to the 3D model. You need to compensate for this on the skin itself. For instance, on most cars logos placed on the side need to be shrunk to roughly 70% of their width (while retaining 100% height) to display correctly on the car. As you will see putting the logos over bends in the body paneling was not also my idea (See pic below ) Logos on real car do just about the same thing.. The real car has the logos on the round up onto the hood, which is fine as they are still clearly visible from nearly any angle. The logos on your skin that I mentioned are partially on the fender flare, which heavily distorts the logo and obscures it from some angles. I'd move them off of the flare so that they are less distorted. It makes for a cleaner presentation which, in real life, sponsors prefer.
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jay
Skinner
Posts: 13
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Post by jay on Jan 8, 2009 14:34:51 GMT -5
Ahh ok now that makes a little more sense now that it was explained with much detail..lol, I will have to open my .psp format of the skin back up and see what I can do. Would maybe screen shotting the Skinned car and saving it to a .PNG work for Preview Pics Like in my 1st post?
MAGGOT or anyone..lol you guys wouldnt happen to know where I can get the .dds plug in for Paint Shop Pro do you? I was also thinking of changing FXO on side door Pillars to a VW logo
Thanks for the help, Jay
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Post by MAGGOT on Jan 8, 2009 15:44:22 GMT -5
I still use jpg for my previews, although PNGs are sometimes smaller (my garage banners are all transparent PNG files, and are only something like 10% the filesize of a jpg without transparency) but sometimes PNG files are larger. My jpg previews I just save at level 10 or higher quality in Photoshop (~80% in PSP if PSP still uses a per centage value. I havent used PSP since version 7).
As for the PSP DDS plugin, check out the Nvidia site. I believe it's the same file as the PS version, but you install it a different way - there should be some instructions on the site somewhere.
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jay
Skinner
Posts: 13
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Post by jay on Jan 8, 2009 15:49:57 GMT -5
Thanks Maggot Ill check that site out, Yeah PSP 7 is what i use for skinning.. I had the .dds plug in for it be4 but was forced to reformat and haven't been able to relocate it, Going to fix FXO skin logos and then repost another preview later Jay
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Post by MAGGOT on Jan 8, 2009 16:35:50 GMT -5
Only comment I have now is the tow rope on the front. Looks a little odd warping into the grill. I'd move that up onto the bumper or remove it (have the tow arrow point into the grill opening if you remove the tow rope). Aside from that, it's lookin real nice mate
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jay
Skinner
Posts: 13
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Post by jay on Jan 13, 2009 7:48:08 GMT -5
Needed something to do to kill some time, so I decided to try a few crazy things with an XRT.. Shout outs to a few memebers of the boards that had logos and such up for download and the Color carbon file also Description : Colored Carbon Hood & Spoiler Some Logos from A Couple Downloaded Logo Packs & A Few Logos I Replicated.. Hope you all like! Preview: Skin 2048x2048: i541.photobucket.com/albums/gg373/RockstarMotorSports/XRT_Jays-O1G.jpg
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Post by MAGGOT on Jan 13, 2009 12:05:47 GMT -5
The posted link is a 1024 skin (or smaller, Photobucket resizes images). I suspect that's Photobucket's fault because of the poor JPG compression - the carbon weave on the hood isn't visible anymore on it and there is a lot of artifacts. Perhaps finding another host would be beneficial.
From what I can make out on the skin, it's quite well done and very clean. Nice work!
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jay
Skinner
Posts: 13
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Post by jay on Jan 13, 2009 13:41:27 GMT -5
Lol, that sucks. I'll have to look around at photo hosts.. not sure if Deviant arts hosting resizes or not..
I will update link when I find a better host for images...
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jay
Skinner
Posts: 13
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Post by jay on Jan 13, 2009 13:45:14 GMT -5
Looks like it did the same thing with my Jetta skin... Will update that link also!
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Tim
Advanced Skinner
Posts: 157
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Post by Tim on Jan 13, 2009 16:17:08 GMT -5
I find Photobucket ok if you set it to 1mb file size limit as opposed to a pixel measurement. This is 2048 and works ok (please ignore the actual skin...long since ditched ) i23.photobucket.com/albums/b378/subphonic/XFG_1new.jpgThat said, I think that skin is 960k originally so still cutting it fine...
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