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Post by MAGGOT on Jul 12, 2009 22:33:39 GMT -5
So, recently I decided to have another stab at painting a new personal helmet. Historically, I've been totally rubbish at it. I don't know why; maybe I'm just missing the secret. I had a few ideas floating around in my thick skull, so I whipped them out on some paper and came up with something that I thought would look pretty rad. Sadly, like all my other attempts at splashing some hues on my lid, it just came out... pittiful. For some reason all my helmets just come out boring, flat and un-interesting (see here). Is it my colour palette? Is my accent line work out of scale? Is it just a lack of depth in the scheme? I would greatly appreciate some input from some of the helmet masters here. Any comments, crits, tips, anything. I'd like to finally get myself a nice new melon protector that I can be proud of.
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Post by daloonie on Jul 13, 2009 5:33:10 GMT -5
Shadows. They give a good depth to helmets. It's commonly used in helmet designs and the best designs usually have them. It gives that airbrushing feel to it with some gradients aswell and soft shapes.
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Post by MAGGOT on Jul 13, 2009 21:38:01 GMT -5
I'm going to try a lot of overlaping layers of varying tones (same hues, though) instead of solid chunks of colour. I'm thinking, unlike car skins, I need to use more saturated hues, too. Maybe put pinstriping on everything and some shadows. I'll get ride of that metal flake, too.
I guess, generally, just an arse-load more complexity. Hopefully that'll get it sorted... ha
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