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Post by Kshyhoo on Apr 10, 2005 17:55:30 GMT -5
Hi guys. I decided to actually buy a full graphics suite package and i am really confused... Adobe Photoshop or Corel...? I was using Corel Photo Paint for my skins but many of you guys are using PS... is there any significant benefit of using PS instead of Corel? I'd like to say that i use Corel on "semi-pro" level and i can do anything i want with it. I didn't have to use any other software to make anything that Corel couldn't do... So, what should i choose...? Please help me!
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Post by Bunta on Apr 10, 2005 18:24:53 GMT -5
Corel Photopaint is easily Photoshop's equal, in fact it exceeds Photoshop in many areas, however Photoshop is still the most widely used in professional circles.
The interface and menus of Corel Photopaint, in my opinion, are much easier to understand than Photoshop's often cryptic array of menus and untidy tools. Corel gives you much more workspace than the Adobe product.
With Corel's full suite you also get Corel Draw which is a powerful vector program. Photoshop has no such functionality and does not handle true vectoring at all.
I use Corel Draw (vector) for all of my skins and Photopaint I use for resizing and making masks etc, but all of my artwork is vector. Together these two products easily turn the tables on Adobe Photoshop.
The choice to use either the Adobe or Corel products remains a personal one. I believe you will find Corel easier to understand and master and providing you get the entire suite (including Corel Draw) you are unlikely to ever need any other graphics tool or application. Corel Draw provides unequalled image creation abilities while Corel Photopaint provides image manipulation and effects equal to and above that of Photoshop.
Advantages for the Adobe product lie in it's universal popularity. You will find lots more tutorials and info about Photoshop than you will on Photopaint or Draw. There are numerous plug-ins and other tools and Adobe's native file formats are widely supported by many other graphics programs (including Corel).
Of course I am biased, but many years ago I stood at the same crossroads you stand at now, trying to decide which to choose. I chose Corel. Even to this day I find the Adobe product cluttered with tools and menus and learning is sporadic due to the sometimes cryptic terms used for tools and effects. Unless you are prepared to buy Adobe Illustrator as well as Photoshop, it's hard to walk past Corel's graphics suite.
My opinion.
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Post by Kshyhoo on Apr 10, 2005 18:32:49 GMT -5
Now, that's a usefull post, thanks Bunta. I have a small discount on Corel Graphics Suite 12 so i think the choise will be easier than i thought...
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Post by Bunta on Apr 11, 2005 7:52:33 GMT -5
I've just switched from version 9 to version 12, well, I'm running both until I get used to 12. I hope I didn't rubbish Photoshop, it's really fantastic, I just prefer Corel for many reasons.
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Post by hooligun on Apr 18, 2005 23:26:52 GMT -5
FWIW - I think you should stay with Corel, no question. Lots of reasons, most of the good ones you've read in Buntas post. If you want to see the PhotoShopMonster up close then check out the demo. I received the full version as a gift last year and whilst I still hope to one day uncover some of its treasures, so far I have been put off by the headaches you get from trying to navigate the interface ;] PSP9 now that's what I call intuitive.
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Post by Bunta on Apr 20, 2005 16:56:22 GMT -5
Vector is a lot more versatile than many people realise...
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Post by Al Heeley on Apr 21, 2005 1:37:58 GMT -5
Now that is pretty! I reckon it comes down to what you're comfortable with, having stuck with photoshop and 'grown up' with it, anything else feels so alien to me. I know my way round all the menus so thats not a problem. Going on to something different would be like trying to write from scratch with my wrong hand.
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Post by Bunta on Apr 21, 2005 5:23:11 GMT -5
Yeah, you make a good point there Al, I'm still using PSP7, but I feel no need to upgrade as I'm acheiving everything I want to with it. Yep, there is no "better" overall solution, at the end of the day you have a set of tools and your own imagination.
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Post by MetalZone on May 2, 2005 15:29:02 GMT -5
Now that is pretty! I reckon it comes down to what you're comfortable with, having stuck with photoshop and 'grown up' with it, anything else feels so alien to me. I know my way round all the menus so thats not a problem. Going on to something different would be like trying to write from scratch with my wrong hand. this is so right hahah. i started out with PSP4 several years back and now i'm stuck with it. everything else is alien like u said. i tried switching to photoshop but in the end, I decided PSP is for me. since i do college projects etc, handling with graphics with a program i'm familiair with is always better and much faster. i feel so handicapped when working with any other program. now i'm with PSP9.
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lnin0
New Member
Posts: 3
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Post by lnin0 on Jul 15, 2005 8:58:49 GMT -5
I think it has to do with what you learn on. I learned on Corel and have been using it since version 3 and Adobes menu's are absolutely confusing to me - although not as confusing as Macromedia or JASC's. I've been practinging my skinning on some of the new cars and have it down to a science. I also love how easily Corel Draw integrates.
I basically have a PhotoPaint template containing the following layers
- black mask - wire frame - background layer (set to multiply) - over paint layer - under paint layer
The background and wire frame can be turned on and off for visual reference until the final when the wire should be off and background (shadows) on.
I then use Corel Draw (where I have setup the same size wire and black mask) to do all my line work on the body. I simply cut the object from Draw and paste them into Photopaint between my over and under paint layers. Since these objects are usually line art having them as objects allows me to quickly move them and check their positions in the viewer until I am happy. I only work on 1/2 the car to start (top right, right wings, right side etc).
Once I am happy with any line work on the car I get to painting the larger portions. I paint the bulk of the car on the under paint layer below my line art object - this way you don't have to be exact since any rough spots where colors transition is usually covered by objects. I use the over paint layer if I need to make any touch ups on top of the objects.
Once I am happy with the paint (no decals yet) I merge all of my paint layers and line art objects into one layer. I then crop any rough edges to the black mask so only the car shapes are left.
Then I clear the mask and use the wand and other mask tools to cut out the halves of the car. I then flip them pieces and move them into place using the wireframe. Since these big chunks become objects you can easily manipulate them into the exact place (using the viewer to make sure everything lines up).
Once that is done I flatten all the paint layers again and recreate a mask from the black mask layer. Now I save this and have a completely painted, symetrical body to layer decals over.
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