brit
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Posts: 2
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Post by brit on Apr 24, 2005 1:45:26 GMT -5
hey all, im extremely new to the whole LFS scene - but OMG! how customisable is this game! WOW! im currently looking at skinning my car and i have a few done already. All i am doin to skin my car is opening the DEFAULT XFG GTI jpg from the skins folder and customising - i tend to lose loads of detail when applying "stickers" etc.... do u guys do it all a different way?
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Post by Bunta on Apr 24, 2005 2:33:04 GMT -5
All i am doin to skin my car is opening the DEFAULT XFG GTI jpg from the skins folder and customising - i tend to lose loads of detail when applying "stickers" etc.... do u guys do it all a different way? Try making your skin at 1024 x 1024 pixels instead of 512 x 512, this will improve those finer details a bit. I make my own "stickers" to avoid poor quality but there's some good stuff available anyway. What program are you using? Different programs give different results. For example, Windows Paint would not be a great choice, Adobe Photoshop would be much better. Check the settings in your program to see if compression is being used when saving the file, too much compression ruins details and fine curves but makes the file size smaller.
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brit
Just joined!
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Post by brit on Apr 24, 2005 8:02:56 GMT -5
im a big p/s fan myself =)
u have msn mate?
add me. tha_infamous@hotmail.co.uk i cud use ur help im sure =)
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Post by Bunta on Apr 24, 2005 21:34:09 GMT -5
Sorry, I don't use Photoshop, or MSN. But there are plenty of Photoshop experts around here and some handy little tutorials and links too. Photoshop is very popular and well supported.
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Post by Al Heeley on Apr 25, 2005 6:40:28 GMT -5
Here's what I do: 1) open up the default skin from the lfs folder/ 2) increase its size to 1024 x 1024 3) add a new blank layer underneath it, making the default skin layer the top one with transparency or blend mode set to Multiply. 4) Save this as Default.psd for future skins 5) paint underneath this top layer, use the shading for guidance where needed. 6) save the finished creation with the top layer turned off, as the new skin jpg. I normally use compression of 9 or 10, 1024 square, resolution 72.
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Sam
New Member
Posts: 7
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Post by Sam on Apr 25, 2005 21:51:31 GMT -5
Here's what I do: 1) open up the default skin from the lfs folder/ 2) increase its size to 1024 x 1024 3) add a new blank layer underneath it, making the default skin layer the top one with transparency or blend mode set to Multiply. 4) Save this as Default.psd for future skins 5) paint underneath this top layer, use the shading for guidance where needed. 6) save the finished creation with the top layer turned off, as the new skin jpg. I normally use compression of 9 or 10, 1024 square, resolution 72. So you create a blank layer underneath the "background" with the default skin on it? how do you do that? then paint underneath the top layer?? can you explain it a bit more, im a newbie to this cheers
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Post by Al Heeley on Apr 26, 2005 14:18:43 GMT -5
Open the default skin. Resize it (image>size) to 1024 x 1024. Now add a new layer. Now move the new layer so it is underneath the original one - you need window>layers view open to see this. Now click on the original layer to activate it, and set blending to MULTIPLY. Click on the blank layer that you just created underneath to activate it. Now paint in that layer, the default layer will remain as a semi-transparent shadow layer to enable you to see the detail of the car shape. I don't want to be rude or offhand, but it is not really the place of this forum to teach photoshop fundamentals, like layers and blending. There's many far better sites to do this. Doa google search for Photoshop Tutorials, thats the best way to learn the basics, then I'll be happy to help with more car-skin related issues.
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